A:前端代码提交

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jimmy committed 2025-05-30 22:18:39 +08:00
1 parent e2f0d78d97
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+21 -2
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@@ -1,17 +1,27 @@
<script setup lang="ts"> <script setup lang="ts">
import { type Ref, ref } from 'vue' import { onMounted, type Ref, ref } from 'vue'
import type { CommandType } from '@/types/command' import type { CommandType } from '@/types/command'
import { logN } from '@/utils/logHelper/logUtils.ts' import { logN } from '@/utils/logHelper/logUtils.ts'
import CSharpBridgeV2 from '@/correspond/CSharpBridgeV2' import CSharpBridgeV2 from '@/correspond/CSharpBridgeV2'
import { useWebSocketStore } from '@/stores/websocketStore'
// 传递参数 // 传递参数
const props = defineProps({ const props = defineProps({
pro: Array<CommandType>, pro: Array<CommandType>,
isUseWebSocket: Boolean,
}) })
// 使用 ref 使数据变成响应式数据 // 使用 ref 使数据变成响应式数据
const modules: Ref<CommandType[]> = ref([...(props.pro || [])]) const modules: Ref<CommandType[]> = ref([...(props.pro || [])])
const bridge = CSharpBridgeV2.getBridge() const bridge = CSharpBridgeV2.getBridge()
const useWebSocket = useWebSocketStore()
const newVar = (data) => {
logN.warning('后端返回的参数', module.name, data)
module.result = JSON.stringify(data, null, 2)
useWebSocket.unsubscribe(module.name)
}
/** /**
* 指令触发 * 指令触发
* @param module * @param module
@@ -19,7 +29,11 @@ const bridge = CSharpBridgeV2.getBridge()
const invokeCommand = async (module: CommandType) => { const invokeCommand = async (module: CommandType) => {
const params = Object.fromEntries(module.params.map((param) => [param.name, param.value])) const params = Object.fromEntries(module.params.map((param) => [param.name, param.value]))
logN.success('前端发送的参数', module.name, params) logN.success('前端发送的参数', module.name, params)
if (props.isUseWebSocket) {
useWebSocket.registerHandler(module.name, newVar)
useWebSocket.send('hello')
} else {
try { try {
bridge.send(module.name, params, (data) => { bridge.send(module.name, params, (data) => {
logN.warning('后端返回的参数', module.name, data) logN.warning('后端返回的参数', module.name, data)
@@ -29,13 +43,18 @@ const invokeCommand = async (module: CommandType) => {
console.error(err) console.error(err)
module.result = `Error: ${error}` module.result = `Error: ${error}`
} }
}
} }
</script> </script>
<template> <template>
<div class="p-6 font-sans"> <div class="p-6 font-sans">
<div class="flex flex-wrap gap-6 w-full justify-center"> <div class="flex flex-wrap gap-6 w-full justify-center">
<div v-for="(module, index) in modules" :key="index" class="w-full border shadow-lg p-4 shadow-md rounded-md"> <div
v-for="(module, index) in modules"
:key="index"
class="w-full border shadow-lg p-4 shadow-md rounded-md"
>
<h2 class="text-lg font-semibold mb-2 select-text pointer-events-auto"> <h2 class="text-lg font-semibold mb-2 select-text pointer-events-auto">
{{ module.name }} {{ module.name }}
</h2> </h2>
@@ -1,116 +0,0 @@
/**
* Time:2025/5/25 19:16 09
* Name:useFirewallRules.ts
* Path:src/composables
* ProjectName:ClientApp
* Author:charlatans
*
* Il n'ya qu'un héroïsme au monde :
* c'est de voir le monde tel qu'il est et de l'aimer.
*/
// composables/useFirewallRules.ts - 防火墙规则管理
import { ref, onMounted, onUnmounted } from 'vue'
import { useWebSocket } from './useWebSocket'
import type { FirewallRuleMessage } from '@/types/websocket'
interface FirewallRule {
name: string
action: string
protocol: string
port: string
enabled: boolean
}
export function useFirewallRules() {
const { sendCommand, onMessage, isConnected } = useWebSocket()
const firewallRules = ref<FirewallRule[]>([])
const loading = ref(false)
const cleanupFunctions: (() => void)[] = []
// 获取防火墙规则
const fetchFirewallRules = async () => {
if (!isConnected.value) return
loading.value = true
try {
await sendCommand('getFirewallRules')
} catch (error) {
console.error('获取防火墙规则失败:', error)
} finally {
loading.value = false
}
}
// 添加防火墙规则
const addFirewallRule = async (rule: Omit<FirewallRule, 'enabled'>) => {
if (!isConnected.value) return false
const ruleData: FirewallRuleMessage = {
Type: 'firewallRule',
RuleName: rule.name,
Action: rule.action,
Protocol: rule.protocol,
Port: rule.port,
Enabled: true,
Timestamp: new Date().toISOString()
}
return await sendCommand('addFirewallRule', ruleData)
}
// 处理防火墙规则响应
const handleFirewallRulesResponse = (message: any) => {
if (message.Success && message.Data && Array.isArray(message.Data)) {
firewallRules.value = message.Data.map((item: FirewallRuleMessage) => ({
name: item.RuleName,
action: item.Action,
protocol: item.Protocol,
port: item.Port,
enabled: item.Enabled
}))
}
}
onMounted(() => {
// 监听防火墙规则响应
cleanupFunctions.push(
onMessage('firewallRules', handleFirewallRulesResponse)
)
// 监听防火墙规则更新
cleanupFunctions.push(
onMessage('firewallRulesUpdate', handleFirewallRulesResponse)
)
// 监听添加规则响应
cleanupFunctions.push(
onMessage('addFirewallRuleResponse', (message) => {
if (message.Success) {
console.log('防火墙规则添加成功')
// 规则会通过广播更新自动刷新
} else {
console.error('防火墙规则添加失败:', message.Message)
}
})
)
// 连接成功后获取规则
cleanupFunctions.push(
onMessage('welcome', () => {
fetchFirewallRules()
})
)
})
onUnmounted(() => {
cleanupFunctions.forEach(cleanup => cleanup())
})
return {
firewallRules,
loading,
fetchFirewallRules,
addFirewallRule
}
}
+399 -112
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@@ -1,140 +1,427 @@
// composables/useWebSocket.ts // composables/useWebSocket.ts
import { onMounted, onUnmounted, watch } from 'vue' import { ref, reactive, onUnmounted, nextTick } from 'vue';
import { useWebSocketStore } from '@/stores/websocket' import type {
import type { ConnectionState } from '@/types/websocket' WebSocketMessage,
WebSocketResponse,
WebSocketState,
EventListener,
SubscriptionCallback,
RequestOptions,
WebSocketConfig,
SubscriptionMessage,
NetworkStatus,
DatabaseQueryRequest,
ConfigUpdateRequest,
CommandRequest
} from '@/types/websocket';
export interface UseWebSocketOptions { class WebSocketManager {
url: string private ws: WebSocket | null = null;
autoConnect?: boolean private url: string = '';
autoRefresh?: boolean private config: WebSocketConfig;
refreshInterval?: number private reconnectAttempts: number = 0;
onConnected?: () => void private reconnectTimer: number | null = null;
onDisconnected?: () => void private heartbeatTimer: number | null = null;
onError?: (error: string) => void
onStateChange?: (state: ConnectionState) => void
}
export const useWebSocket = (options: UseWebSocketOptions) => { // 状态管理
const store = useWebSocketStore() private state = ref<WebSocketState>(WebSocketState.DISCONNECTED);
let refreshTimer: NodeJS.Timeout | null = null private isReconnecting = ref(false);
const { // 事件监听器
url, private eventListeners = new Map<string, Set<EventListener>>();
autoConnect = true,
autoRefresh = true,
refreshInterval = 5000,
onConnected,
onDisconnected,
onError,
onStateChange
} = options
// 启动自动刷新 // 订阅管理
const startAutoRefresh = (): void => { private subscriptions = new Map<string, Set<SubscriptionCallback>>();
if (!autoRefresh || refreshTimer) return private activeSubscriptions = new Set<string>();
refreshTimer = setInterval(async () => { // 请求-响应管理
if (store.isConnected) { private pendingRequests = new Map<string, {
resolve: (value: WebSocketResponse) => void;
reject: (error: Error) => void;
timeout: number;
}>();
// 消息队列(连接断开时暂存消息)
private messageQueue: WebSocketMessage[] = [];
constructor(config: WebSocketConfig = {}) {
this.config = {
reconnectInterval: 3000,
maxReconnectAttempts: 5,
heartbeatInterval: 30000,
requestTimeout: 10000,
...config
};
}
// 获取状态的响应式引用
get connectionState() {
return this.state;
}
get reconnecting() {
return this.isReconnecting;
}
// 连接WebSocket
async connect(url: string): Promise<void> {
if (this.ws?.readyState === WebSocket.OPEN) {
console.warn('WebSocket already connected');
return;
}
this.url = url;
this.state.value = WebSocketState.CONNECTING;
return new Promise((resolve, reject) => {
try { try {
await store.fetchSystemInfo() this.ws = new WebSocket(url);
this.ws.onopen = () => {
console.log('WebSocket connected');
this.state.value = WebSocketState.CONNECTED;
this.reconnectAttempts = 0;
this.isReconnecting.value = false;
// 处理队列中的消息
this.processMessageQueue();
// 重新订阅之前的主题
this.resubscribeTopics();
// 启动心跳
this.startHeartbeat();
resolve();
};
this.ws.onmessage = (event) => {
this.handleMessage(event.data);
};
this.ws.onclose = (event) => {
console.log('WebSocket closed', event.code, event.reason);
this.state.value = WebSocketState.DISCONNECTED;
this.stopHeartbeat();
if (!event.wasClean && this.reconnectAttempts < this.config.maxReconnectAttempts!) {
this.attemptReconnect();
}
};
this.ws.onerror = (error) => {
console.error('WebSocket error:', error);
this.state.value = WebSocketState.ERROR;
reject(new Error('WebSocket connection failed'));
};
} catch (error) { } catch (error) {
console.error('Auto refresh failed:', error) this.state.value = WebSocketState.ERROR;
reject(error);
} }
} });
}, refreshInterval)
} }
// 停止自动刷新 // 断开连接
const stopAutoRefresh = (): void => { disconnect(): void {
if (refreshTimer) { if (this.reconnectTimer) {
clearInterval(refreshTimer) clearTimeout(this.reconnectTimer);
refreshTimer = null this.reconnectTimer = null;
}
this.stopHeartbeat();
if (this.ws) {
this.ws.close(1000, 'Manual disconnect');
this.ws = null;
}
this.state.value = WebSocketState.DISCONNECTED;
this.isReconnecting.value = false;
}
// 发送消息
private send(message: WebSocketMessage): void {
if (this.ws?.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify(message));
} else {
// 连接断开时将消息加入队列
this.messageQueue.push(message);
console.warn('WebSocket not connected, message queued');
} }
} }
// 手动连接 // 发送请求并等待响应
const connect = async (): Promise<void> => { async request<TRequest = unknown, TResponse = unknown>(
try { command: string,
await store.initialize(url) data: TRequest,
if (autoRefresh) { options: RequestOptions = {}
startAutoRefresh() ): Promise<TResponse> {
} const requestId = this.generateRequestId();
} catch (error) { const timeout = options.timeout || this.config.requestTimeout!;
console.error('Connection failed:', error)
throw error
}
}
// 手动断开连接 const message: WebSocketMessage<TRequest> = {
const disconnect = (): void => { command,
stopAutoRefresh() data,
store.disconnect() requestId,
} timestamp: Date.now()
};
// 监听连接状态变化 return new Promise((resolve, reject) => {
watch( // 设置超时
() => store.connectionState, const timeoutId = setTimeout(() => {
(newState, oldState) => { this.pendingRequests.delete(requestId);
onStateChange?.(newState) reject(new Error(`Request timeout: ${command}`));
}, timeout);
if (newState === 'connected' && oldState !== 'connected') { // 存储请求回调
onConnected?.() this.pendingRequests.set(requestId, {
if (autoRefresh) { resolve: (response: WebSocketResponse<TResponse>) => {
startAutoRefresh() clearTimeout(timeoutId);
} if (response.success) {
} else if (newState === 'disconnected' && oldState === 'connected') { resolve(response.data);
stopAutoRefresh() } else {
onDisconnected?.() reject(new Error(response.error || 'Request failed'));
} }
}, },
{ immediate: true } reject: (error: Error) => {
) clearTimeout(timeoutId);
reject(error);
},
timeout: timeoutId
});
// 监听错误 // 发送请求
watch( this.send(message);
() => store.lastError, });
(error) => { }
if (error) {
onError?.(error) // 订阅主题
subscribe<T = unknown>(topic: string, callback: SubscriptionCallback<T>): () => void {
// 添加回调到订阅列表
if (!this.subscriptions.has(topic)) {
this.subscriptions.set(topic, new Set());
}
this.subscriptions.get(topic)!.add(callback as SubscriptionCallback);
// 如果是新订阅,发送订阅消息到服务器
if (!this.activeSubscriptions.has(topic)) {
this.activeSubscriptions.add(topic);
const subscribeMessage: WebSocketMessage<SubscriptionMessage> = {
command: 'subscription',
data: { type: 'subscribe', topic }
};
this.send(subscribeMessage);
}
// 返回取消订阅函数
return () => {
const callbacks = this.subscriptions.get(topic);
if (callbacks) {
callbacks.delete(callback as SubscriptionCallback);
if (callbacks.size === 0) {
this.subscriptions.delete(topic);
this.activeSubscriptions.delete(topic);
// 发送取消订阅消息
const unsubscribeMessage: WebSocketMessage<SubscriptionMessage> = {
command: 'subscription',
data: { type: 'unsubscribe', topic }
};
this.send(unsubscribeMessage);
} }
} }
) };
onMounted(() => {
if (autoConnect) {
connect().catch(console.error)
} }
})
onUnmounted(() => { // 添加事件监听器
disconnect() on<T = unknown>(event: string, listener: EventListener<T>): () => void {
}) if (!this.eventListeners.has(event)) {
this.eventListeners.set(event, new Set());
}
this.eventListeners.get(event)!.add(listener as EventListener);
return { // 返回移除监听器函数
// 状态 return () => {
connectionState: store.connectionState, const listeners = this.eventListeners.get(event);
isConnected: store.isConnected, if (listeners) {
systemInfo: store.systemInfo, listeners.delete(listener as EventListener);
networkStatus: store.networkStatus, if (listeners.size === 0) {
firewallRules: store.firewallRules, this.eventListeners.delete(event);
lastError: store.lastError, }
isLoading: store.isLoading, }
connectionCount: store.connectionCount, };
activeNetworkInterfaces: store.activeNetworkInterfaces, }
// 方法 // 处理接收到的消息
connect, private handleMessage(data: string): void {
disconnect, try {
fetchSystemInfo: store.fetchSystemInfo, const message: WebSocketResponse = JSON.parse(data);
fetchNetworkStatus: store.fetchNetworkStatus,
fetchFirewallRules: store.fetchFirewallRules, // 处理请求响应
addFirewallRule: store.addFirewallRule, if (message.requestId && this.pendingRequests.has(message.requestId)) {
updateFirewallRule: store.updateFirewallRule, const request = this.pendingRequests.get(message.requestId)!;
deleteFirewallRule: store.deleteFirewallRule, this.pendingRequests.delete(message.requestId);
toggleFirewallRule: store.toggleFirewallRule, request.resolve(message);
clearError: store.clearError, return;
startAutoRefresh, }
stopAutoRefresh
// 处理订阅消息
if (message.command.startsWith('subscription:')) {
const topic = message.command.replace('subscription:', '');
const callbacks = this.subscriptions.get(topic);
if (callbacks) {
callbacks.forEach(callback => callback(message.data, topic));
}
return;
}
// 处理普通事件
const listeners = this.eventListeners.get(message.command);
if (listeners) {
listeners.forEach(listener => listener(message.data));
}
} catch (error) {
console.error('Failed to parse WebSocket message:', error);
}
}
// 重连逻辑
private attemptReconnect(): void {
if (this.isReconnecting.value) return;
this.isReconnecting.value = true;
this.reconnectAttempts++;
console.log(`Attempting to reconnect... (${this.reconnectAttempts}/${this.config.maxReconnectAttempts})`);
this.reconnectTimer = setTimeout(async () => {
try {
await this.connect(this.url);
} catch (error) {
console.error('Reconnection failed:', error);
if (this.reconnectAttempts < this.config.maxReconnectAttempts!) {
this.attemptReconnect();
} else {
this.isReconnecting.value = false;
console.error('Max reconnection attempts reached');
}
}
}, this.config.reconnectInterval);
}
// 处理消息队列
private processMessageQueue(): void {
while (this.messageQueue.length > 0) {
const message = this.messageQueue.shift()!;
this.send(message);
}
}
// 重新订阅主题
private resubscribeTopics(): void {
this.activeSubscriptions.forEach(topic => {
const subscribeMessage: WebSocketMessage<SubscriptionMessage> = {
command: 'subscription',
data: { type: 'subscribe', topic }
};
this.send(subscribeMessage);
});
}
// 心跳机制
private startHeartbeat(): void {
this.heartbeatTimer = setInterval(() => {
if (this.ws?.readyState === WebSocket.OPEN) {
this.send({ command: 'ping', data: null });
}
}, this.config.heartbeatInterval);
}
private stopHeartbeat(): void {
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer);
this.heartbeatTimer = null;
}
}
// 生成请求ID
private generateRequestId(): string {
return `req_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`;
}
// 清理资源
destroy(): void {
this.disconnect();
this.eventListeners.clear();
this.subscriptions.clear();
this.activeSubscriptions.clear();
this.pendingRequests.clear();
this.messageQueue.length = 0;
} }
} }
// 单例模式的WebSocket管理器
let wsManager: WebSocketManager | null = null;
export function useWebSocket(config?: WebSocketConfig) {
if (!wsManager) {
wsManager = new WebSocketManager(config);
}
// 业务方法封装
const api = {
// 数据库查询
async queryDatabase<T = unknown>(request: DatabaseQueryRequest): Promise<T> {
return wsManager!.request<DatabaseQueryRequest, T>('database:query', request);
},
// 配置更新
async updateConfig(request: ConfigUpdateRequest): Promise<void> {
return wsManager!.request<ConfigUpdateRequest, void>('config:update', request);
},
// 执行命令
async executeCommand<T = unknown>(request: CommandRequest): Promise<T> {
return wsManager!.request<CommandRequest, T>('command:execute', request);
},
// 订阅网络状态
subscribeNetworkStatus(callback: SubscriptionCallback<NetworkStatus>): () => void {
return wsManager!.subscribe<NetworkStatus>('network:status', callback);
},
// 订阅连接信息
subscribeConnectionInfo(callback: SubscriptionCallback): () => void {
return wsManager!.subscribe('network:connections', callback);
}
};
return {
// 管理器实例
manager: wsManager,
// 状态
state: wsManager.connectionState,
reconnecting: wsManager.reconnecting,
// 核心方法
connect: wsManager.connect.bind(wsManager),
disconnect: wsManager.disconnect.bind(wsManager),
request: wsManager.request.bind(wsManager),
subscribe: wsManager.subscribe.bind(wsManager),
on: wsManager.on.bind(wsManager),
// 业务API
...api
};
}
// 在组件中使用的Composable
export function useWebSocketInComponent(config?: WebSocketConfig) {
const ws = useWebSocket(config);
// 组件卸载时清理
onUnmounted(() => {
// 注意:这里不要调用destroy,因为是单例模式
// 其他组件可能还在使用
});
return ws;
}
@@ -1,381 +0,0 @@
/**
* Time:2025/5/25 20:42 29
* Name:useWebSocketEnhanced.ts
* Path:src/composables
* ProjectName:ClientApp
* Author:charlatans
*
* Il n'ya qu'un héroïsme au monde :
* c'est de voir le monde tel qu'il est et de l'aimer.
*/
// composables/useWebSocketEnhanced.ts - 增强的WebSocket管理
import { ref, onUnmounted, watch } from 'vue';
import { useWebSocketStore } from '@/stores/websocketStore';
import { WebSocketRetryManager } from '@/utils/websocketHelpers';
import type { NetworkStatus, ConnectionInfo, FirewallRule, WebSocketMessage, WebSocketCommand } from '@/types/websocket';
export class EnhancedWebSocketManager {
private ws: WebSocket | null = null;
private retryManager = new WebSocketRetryManager();
private pingTimer: number | null = null;
private dataRefreshTimer: number | null = null;
private messageHandlers = new Map<string, Function[]>();
private pendingCommands = new Map<string, { resolve: Function; reject: Function; timeout: number }>();
private store = useWebSocketStore();
constructor(private url: string = 'ws://localhost:8080') {
this.setupEventHandlers();
}
async connect(): Promise<void> {
if (this.ws?.readyState === WebSocket.OPEN) return;
this.store.updateConnectionState(false, true);
return new Promise((resolve, reject) => {
try {
this.ws = new WebSocket(this.url);
this.ws.onopen = () => {
console.log('WebSocket connected successfully');
this.store.updateConnectionState(true, false, 'excellent');
this.retryManager.reset();
this.startPing();
this.startDataRefresh();
resolve();
};
this.ws.onmessage = (event) => {
this.handleMessage(event.data);
};
this.ws.onclose = (event) => {
console.log('WebSocket closed:', event.code, event.reason);
this.store.updateConnectionState(false, false);
this.stopPing();
this.stopDataRefresh();
if (event.code !== 1000 && this.retryManager.shouldRetry()) {
this.scheduleReconnect();
}
};
this.ws.onerror = (error) => {
console.error('WebSocket error:', error);
this.store.setError('WebSocket连接错误');
this.store.updateConnectionState(false, false);
reject(error);
};
} catch (error) {
this.store.updateConnectionState(false, false);
this.store.setError('无法创建WebSocket连接');
reject(error);
}
});
}
disconnect() {
this.stopPing();
this.stopDataRefresh();
this.retryManager.reset();
// 清理待处理的命令
this.pendingCommands.forEach(({ reject, timeout }) => {
clearTimeout(timeout);
reject(new Error('Connection closed'));
});
this.pendingCommands.clear();
if (this.ws) {
this.ws.close(1000, 'User initiated disconnect');
this.ws = null;
}
this.store.updateConnectionState(false, false, 'disconnected');
}
async sendCommand<T = unknown>(action: WebSocketCommand['action'], data?: unknown): Promise<T> {
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
throw new Error('WebSocket not connected');
}
const commandId = this.generateId();
const command: WebSocketCommand = { action, data, id: commandId };
const message: WebSocketMessage = {
type: 'command',
data: command,
timestamp: Date.now(),
id: commandId
};
return new Promise((resolve, reject) => {
// 设置超时
const timeout = setTimeout(() => {
this.pendingCommands.delete(commandId);
reject(new Error(`Command timeout: ${action}`));
}, 15000);
// 存储待处理命令
this.pendingCommands.set(commandId, { resolve, reject, timeout });
// 发送命令
try {
this.ws!.send(JSON.stringify(message));
} catch (error) {
this.pendingCommands.delete(commandId);
clearTimeout(timeout);
reject(error);
}
});
}
private handleMessage(data: string) {
try {
const message: WebSocketMessage = JSON.parse(data);
switch (message.type) {
case 'network_status':
this.store.updateNetworkStatus(message.data);
this.emit('network_status', message.data);
break;
case 'connection_info':
this.store.updateConnections(message.data);
this.emit('connection_info', message.data);
break;
case 'firewall_rules':
this.store.updateFirewallRules(message.data);
this.emit('firewall_rules', message.data);
break;
case 'response':
this.handleCommandResponse(message);
break;
case 'error':
this.store.setError(message.data.message || '服务器错误');
this.emit('error', message.data);
break;
default:
this.emit('message', message);
}
} catch (error) {
console.error('Failed to parse WebSocket message:', error);
}
}
private handleCommandResponse(message: WebSocketMessage) {
if (!message.id) return;
const pending = this.pendingCommands.get(message.id);
if (pending) {
clearTimeout(pending.timeout);
this.pendingCommands.delete(message.id);
if (message.data.success) {
pending.resolve(message.data.data);
} else {
pending.reject(new Error(message.data.error || 'Command failed'));
}
}
}
private scheduleReconnect() {
const delay = this.retryManager.getNextDelay();
console.log(`Reconnecting in ${delay}ms (attempt ${this.retryManager.getCurrentAttempt()})`);
setTimeout(() => {
this.connect().catch(console.error);
}, delay);
}
private startPing() {
this.pingTimer = setInterval(() => {
if (this.ws?.readyState === WebSocket.OPEN) {
this.sendPing().catch(() => {
this.store.updateConnectionState(true, false, 'poor');
});
}
}, 30000);
}
private stopPing() {
if (this.pingTimer) {
clearInterval(this.pingTimer);
this.pingTimer = null;
}
}
private startDataRefresh() {
// 定期刷新数据
this.dataRefreshTimer = setInterval(() => {
this.refreshAllData().catch(console.error);
}, 5000); // 每5秒刷新一次
}
private stopDataRefresh() {
if (this.dataRefreshTimer) {
clearInterval(this.dataRefreshTimer);
this.dataRefreshTimer = null;
}
}
private async sendPing() {
const message: WebSocketMessage = {
type: 'command',
data: { action: 'ping' },
timestamp: Date.now()
};
if (this.ws?.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify(message));
}
}
private async refreshAllData() {
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) return;
try {
await Promise.all([
this.sendCommand('get_network_status'),
this.sendCommand('get_connections'),
this.sendCommand('get_firewall_rules')
]);
} catch (error) {
console.error('Failed to refresh data:', error);
}
}
private setupEventHandlers() {
// 监听store状态变化
watch(() => this.store.isConnected, (connected) => {
if (connected) {
this.refreshAllData();
}
});
}
// 事件系统
on(event: string, handler: Function) {
if (!this.messageHandlers.has(event)) {
this.messageHandlers.set(event, []);
}
this.messageHandlers.get(event)!.push(handler);
}
off(event: string, handler: Function) {
const handlers = this.messageHandlers.get(event);
if (handlers) {
const index = handlers.indexOf(handler);
if (index > -1) {
handlers.splice(index, 1);
}
}
}
private emit(event: string, data?: unknown) {
const handlers = this.messageHandlers.get(event);
if (handlers) {
handlers.forEach(handler => handler(data));
}
}
private generateId(): string {
return Date.now().toString(36) + Math.random().toString(36).substr(2);
}
// API方法
async getNetworkStatus(): Promise<NetworkStatus[]> {
return this.sendCommand('get_network_status');
}
async getConnections(): Promise<ConnectionInfo[]> {
return this.sendCommand('get_connections');
}
async getFirewallRules(): Promise<FirewallRule[]> {
return this.sendCommand('get_firewall_rules');
}
async addFirewallRule(rule: Omit<FirewallRule, 'id'>): Promise<void> {
return this.sendCommand('add_firewall_rule', rule);
}
async removeFirewallRule(ruleId: string): Promise<void> {
return this.sendCommand('remove_firewall_rule', { id: ruleId });
}
async toggleFirewallRule(ruleId: string): Promise<void> {
return this.sendCommand('toggle_firewall_rule', { id: ruleId });
}
}
// 全局WebSocket管理器实例
let wsManager: EnhancedWebSocketManager | null = null;
export function useWebSocketEnhanced(url?: string) {
if (!wsManager) {
wsManager = new EnhancedWebSocketManager(url);
}
const store = useWebSocketStore();
// 自动连接
if (!store.isConnected && !store.isConnecting) {
wsManager.connect().catch(console.error);
}
onUnmounted(() => {
// 组件卸载时不断开连接,因为是单例
});
return {
// 从store获取状态
...store,
// WebSocketManager方法
connect: () => wsManager!.connect(),
disconnect: () => wsManager!.disconnect(),
sendCommand: (action: WebSocketCommand['action'], data?: unknown) => wsManager!.sendCommand(action, data),
// API方法
getNetworkStatus: () => wsManager!.getNetworkStatus(),
getConnections: () => wsManager!.getConnections(),
getFirewallRules: () => wsManager!.getFirewallRules(),
addFirewallRule: (rule: Omit<FirewallRule, 'id'>) => wsManager!.addFirewallRule(rule),
removeFirewallRule: (ruleId: string) => wsManager!.removeFirewallRule(ruleId),
toggleFirewallRule: (ruleId: string) => wsManager!.toggleFirewallRule(ruleId),
// 事件监听
on: (event: string, handler: Function) => wsManager!.on(event, handler),
off: (event: string, handler: Function) => wsManager!.off(event, handler),
};
}
// plugins/websocket.ts - Vue插件
import type { App } from 'vue';
import { EnhancedWebSocketManager } from '@/composables/useWebSocketEnhanced';
declare module '@vue/runtime-core' {
interface ComponentCustomProperties {
$ws: EnhancedWebSocketManager;
}
}
export default {
install(app: App, options: { url?: string } = {}) {
const wsManager = new EnhancedWebSocketManager(options.url);
app.config.globalProperties.$ws = wsManager;
app.provide('websocket', wsManager);
// 应用关闭时断开连接
window.addEventListener('beforeunload', () => {
wsManager.disconnect();
});
}
};
+23 -1
View File
@@ -8,6 +8,9 @@ import router from './router'
import ElementPlus from 'element-plus' import ElementPlus from 'element-plus'
import 'element-plus/dist/index.css' import 'element-plus/dist/index.css'
import CSharpBridgeV2 from '@/correspond/CSharpBridgeV2'
import websocketPlugin from '@/plugins/websocketPlugin'
import { useWebSocketStore } from '@/stores/websocketStore'
const app = createApp(App) const app = createApp(App)
@@ -16,6 +19,25 @@ app.use(router)
app.use(ElementPlus) app.use(ElementPlus)
app.mount('#app') app.mount('#app')
app.use(websocketPlugin)
// 注册 C# 函数 // 注册 C# 函数
window.externalFunctions = {}; window.externalFunctions = {}
// 监听获取 WebSocket 链接
const webSocketStore = useWebSocketStore()
// 监听WebSocket地址
const bridge = CSharpBridgeV2?.getBridge()
const intervalId = setInterval(() => {
if (webSocketStore.isInitialized) {
clearInterval(intervalId)
return
}
bridge.send('GetWebSocketPath', {}, (data) => {
webSocketStore.initialize(data)
console.log(data, '======')
})
}, 500)
+28
View File
@@ -0,0 +1,28 @@
import { App } from 'vue';
import { useWebSocketStore } from '@/stores/websocketStore';
export default {
install: (app: App) => {
const store = useWebSocketStore();
// 提供全局访问
app.config.globalProperties.$websocket = {
send: store.send,
subscribe: store.subscribe,
unsubscribe: store.unsubscribe,
registerHandler: store.registerHandler,
unregisterHandler: store.unregisterHandler,
isConnected: () => store.isConnected
};
// 注入到组合式API
app.provide('websocket', {
send: store.send,
subscribe: store.subscribe,
unsubscribe: store.unsubscribe,
registerHandler: store.registerHandler,
unregisterHandler: store.unregisterHandler,
isConnected: store.isConnected
});
}
};
-232
View File
@@ -1,232 +0,0 @@
// services/WebSocketManager.ts
import { EventEmitter } from 'events'
import type {
WebSocketMessage,
WebSocketConfig,
ConnectionState,
MessageType
} from '@/types/websocket'
export class WebSocketManager extends EventEmitter {
private ws: WebSocket | null = null
private config: WebSocketConfig
private reconnectTimer: NodeJS.Timeout | null = null
private heartbeatTimer: NodeJS.Timeout | null = null
/**
* 重新连接尝试
* @private
*/
private reconnectAttempts = 0
private state: ConnectionState = ConnectionState.DISCONNECTED
/**
* 待处理请求
* @private
*/
private pendingRequests = new Map<string, {
resolve: (value: unknown) => void
reject: (reason: unknown) => void
timeout: NodeJS.Timeout
}>()
constructor(config: WebSocketConfig) {
super()
this.config = config
}
public connect(): Promise<void> {
return new Promise((resolve, reject) => {
if (this.state === ConnectionState.CONNECTED) {
resolve()
return
}
this.setState(ConnectionState.CONNECTING)
try {
this.ws = new WebSocket(this.config.url)
this.setupEventListeners(resolve, reject)
} catch (error) {
this.setState(ConnectionState.ERROR)
reject(error)
}
})
}
public disconnect(): void {
this.clearTimers()
this.setState(ConnectionState.DISCONNECTED)
if (this.ws) {
this.ws.close()
this.ws = null
}
this.rejectPendingRequests('Connection closed')
}
public send<T>(type: MessageType, data?: T): void {
if (!this.isConnected()) {
throw new Error('WebSocket is not connected')
}
const message: WebSocketMessage<T> = {
type,
data,
timestamp: Date.now()
}
this.ws!.send(JSON.stringify(message))
}
public sendRequest<T, R>(type: MessageType, data?: T): Promise<R> {
return new Promise((resolve, reject) => {
if (!this.isConnected()) {
reject(new Error('WebSocket is not connected'))
return
}
const requestId = this.generateRequestId()
const message: WebSocketMessage<T> = {
type,
data,
timestamp: Date.now(),
requestId
}
const timeout = setTimeout(() => {
this.pendingRequests.delete(requestId)
reject(new Error('Request timeout'))
}, this.config.timeout)
this.pendingRequests.set(requestId, { resolve, reject, timeout })
this.ws!.send(JSON.stringify(message))
})
}
public getState(): ConnectionState {
return this.state
}
public isConnected(): boolean {
return this.state === ConnectionState.CONNECTED && this.ws?.readyState === WebSocket.OPEN
}
private setupEventListeners(
connectResolve: () => void,
connectReject: (error: unknown) => void
): void {
if (!this.ws) return
this.ws.onopen = () => {
this.setState(ConnectionState.CONNECTED)
this.reconnectAttempts = 0
this.startHeartbeat()
connectResolve()
this.emit('connected')
}
this.ws.onclose = (event) => {
this.setState(ConnectionState.DISCONNECTED)
this.stopHeartbeat()
this.emit('disconnected', event)
if (!event.wasClean && this.reconnectAttempts < this.config.maxReconnectAttempts) {
this.scheduleReconnect()
}
}
this.ws.onerror = (error) => {
this.setState(ConnectionState.ERROR)
this.emit('error', error)
connectReject(error)
}
this.ws.onmessage = (event) => {
try {
const message: WebSocketMessage = JSON.parse(event.data)
this.handleMessage(message)
} catch (error) {
console.error('Failed to parse WebSocket message:', error)
}
}
}
private handleMessage(message: WebSocketMessage): void {
// 处理响应消息
if (message.requestId && this.pendingRequests.has(message.requestId)) {
const request = this.pendingRequests.get(message.requestId)!
clearTimeout(request.timeout)
this.pendingRequests.delete(message.requestId)
if (message.type === MessageType.ERROR) {
request.reject(new Error(message.data))
} else {
request.resolve(message.data)
}
return
}
// 触发消息事件
this.emit('message', message)
this.emit(message.type, message.data)
}
private scheduleReconnect(): void {
if (this.reconnectTimer) return
this.setState(ConnectionState.RECONNECTING)
this.reconnectAttempts++
const delay = Math.min(1000 * Math.pow(2, this.reconnectAttempts - 1), 30000)
this.reconnectTimer = setTimeout(() => {
this.reconnectTimer = null
this.connect().catch(() => {
// 重连失败,会自动触发下一次重连
})
}, delay)
}
private startHeartbeat(): void {
this.heartbeatTimer = setInterval(() => {
if (this.isConnected()) {
this.send(MessageType.GET_SYSTEM_INFO)
}
}, this.config.heartbeatInterval)
}
private stopHeartbeat(): void {
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer)
this.heartbeatTimer = null
}
}
private clearTimers(): void {
if (this.reconnectTimer) {
clearTimeout(this.reconnectTimer)
this.reconnectTimer = null
}
this.stopHeartbeat()
}
private setState(state: ConnectionState): void {
if (this.state !== state) {
this.state = state
this.emit('stateChange', state)
}
}
private generateRequestId(): string {
return `req_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`
}
private rejectPendingRequests(reason: string): void {
this.pendingRequests.forEach(({ reject, timeout }) => {
clearTimeout(timeout)
reject(new Error(reason))
})
this.pendingRequests.clear()
}
}
+40 -206
View File
@@ -1,233 +1,67 @@
// stores/websocket.ts
import { defineStore } from 'pinia' import { defineStore } from 'pinia'
import { ref, computed } from 'vue' import { WebSocketManager } from '@/utils/websocket'
import { WebSocketManager } from '@/services/WebSocketManager' import { ref } from 'vue'
import type {
SystemInfo,
NetworkStatus,
FirewallRule,
ConnectionState,
MessageType
} from '@/types/websocket'
export const useWebSocketStore = defineStore('websocket', () => { export const useWebSocketStore = defineStore('websocket', () => {
// 状态 const manager = ref<WebSocketManager | null>(null)
const wsManager = ref<WebSocketManager | null>(null) const isInitialized = ref(false)
const connectionState = ref<ConnectionState>('disconnected' as ConnectionState)
const systemInfo = ref<SystemInfo | null>(null)
const networkStatus = ref<NetworkStatus[]>([])
const firewallRules = ref<FirewallRule[]>([])
const lastError = ref<string | null>(null)
const isLoading = ref(false)
// 计算属性 // 初始化WebSocket
const isConnected = computed(() => connectionState.value === 'connected') const initialize = (url: string) => {
const connectionCount = computed(() => systemInfo.value?.connectionCount ?? 0) if (url.trim() === '') return
const activeNetworkInterfaces = computed(() => if (!manager.value) {
networkStatus.value.filter(status => status.isConnected) manager.value = new WebSocketManager()
) manager.value.initialize(url)
// 同步状态
// 初始化WebSocket连接 isInitialized.value = manager.value.isInitialized
const initialize = async (url: string): Promise<void> => {
if (wsManager.value) {
wsManager.value.disconnect()
}
wsManager.value = new WebSocketManager({
url,
reconnectInterval: 5000,
maxReconnectAttempts: 10,
heartbeatInterval: 30000,
timeout: 10000
})
setupEventListeners()
try {
await wsManager.value.connect()
} catch (error) {
lastError.value = error instanceof Error ? error.message : 'Connection failed'
throw error
} }
} }
// 设置事件监听器 const getIsConnected = (): boolean => {
const setupEventListeners = (): void => { return manager.value?.isReconnecting
if (!wsManager.value) return
wsManager.value.on('stateChange', (state: ConnectionState) => {
connectionState.value = state
})
wsManager.value.on('error', (error: Error) => {
lastError.value = error.message
})
// 监听数据更新事件
wsManager.value.on('network_status_response', (data: NetworkStatus[]) => {
networkStatus.value = data
})
wsManager.value.on('firewall_rules_response', (data: FirewallRule[]) => {
firewallRules.value = data
})
wsManager.value.on('system_info_response', (data: SystemInfo) => {
systemInfo.value = data
networkStatus.value = data.networkInterfaces
firewallRules.value = data.firewallRules
})
// 监听实时更新事件
wsManager.value.on('network_status_changed', (data: NetworkStatus[]) => {
networkStatus.value = data
})
wsManager.value.on('firewall_rule_changed', (data: FirewallRule[]) => {
firewallRules.value = data
})
wsManager.value.on('system_alert', (data: { message: string; level: string }) => {
console.warn('System Alert:', data)
})
} }
// 数据获取方法 // 发送消息
const fetchSystemInfo = async (): Promise<SystemInfo> => { const send = <T>(command: string, data?: T) => {
if (!wsManager.value || !isConnected.value) { if (!getIsConnected()) throw new Error('连接未建立')
throw new Error('WebSocket not connected') manager.value?.send(command, data)
} }
isLoading.value = true // 订阅数据
try { const subscribe = (type: string, interval?: number) => {
const data = await wsManager.value.sendRequest<void, SystemInfo>( manager.value?.subscribe({ type, interval })
'get_system_info' as MessageType
)
systemInfo.value = data
return data
} finally {
isLoading.value = false
}
} }
const fetchNetworkStatus = async (): Promise<NetworkStatus[]> => { // 取消订阅
if (!wsManager.value || !isConnected.value) { const unsubscribe = (type: string) => {
throw new Error('WebSocket not connected') manager.value?.unsubscribe(type)
} }
isLoading.value = true // 注册处理器
try { const registerHandler = (command: string, handler: (data: unknown) => void) => {
const data = await wsManager.value.sendRequest<void, NetworkStatus[]>( manager.value?.registerHandler(command, handler)
'get_network_status' as MessageType
)
networkStatus.value = data
return data
} finally {
isLoading.value = false
}
} }
const fetchFirewallRules = async (): Promise<FirewallRule[]> => { // 注销处理器
if (!wsManager.value || !isConnected.value) { const unregisterHandler = (command: string, handler: (data: unknown) => void) => {
throw new Error('WebSocket not connected') manager.value?.unregisterHandler(command, handler)
}
isLoading.value = true
try {
const data = await wsManager.value.sendRequest<void, FirewallRule[]>(
'get_firewall_rules' as MessageType
)
firewallRules.value = data
return data
} finally {
isLoading.value = false
}
}
// 防火墙操作方法
const addFirewallRule = async (rule: Omit<FirewallRule, 'id'>): Promise<void> => {
if (!wsManager.value || !isConnected.value) {
throw new Error('WebSocket not connected')
}
await wsManager.value.sendRequest<Omit<FirewallRule, 'id'>, void>(
'add_firewall_rule' as MessageType,
rule
)
}
const updateFirewallRule = async (rule: FirewallRule): Promise<void> => {
if (!wsManager.value || !isConnected.value) {
throw new Error('WebSocket not connected')
}
await wsManager.value.sendRequest<FirewallRule, void>(
'update_firewall_rule' as MessageType,
rule
)
}
const deleteFirewallRule = async (ruleId: string): Promise<void> => {
if (!wsManager.value || !isConnected.value) {
throw new Error('WebSocket not connected')
}
await wsManager.value.sendRequest<{ id: string }, void>(
'delete_firewall_rule' as MessageType,
{ id: ruleId }
)
}
const toggleFirewallRule = async (ruleId: string): Promise<void> => {
if (!wsManager.value || !isConnected.value) {
throw new Error('WebSocket not connected')
}
await wsManager.value.sendRequest<{ id: string }, void>(
'toggle_firewall_rule' as MessageType,
{ id: ruleId }
)
} }
// 断开连接 // 断开连接
const disconnect = (): void => { const disconnect = () => {
if (wsManager.value) { manager.value?.disconnect()
wsManager.value.disconnect()
wsManager.value = null
}
connectionState.value = 'disconnected' as ConnectionState
}
// 清除错误
const clearError = (): void => {
lastError.value = null
} }
return { return {
// 状态 manager,
connectionState, getIsConnected,
systemInfo, isInitialized,
networkStatus,
firewallRules,
lastError,
isLoading,
// 计算属性
isConnected,
connectionCount,
activeNetworkInterfaces,
// 方法
initialize, initialize,
fetchSystemInfo, send,
fetchNetworkStatus, subscribe,
fetchFirewallRules, unsubscribe,
addFirewallRule, registerHandler,
updateFirewallRule, unregisterHandler,
deleteFirewallRule,
toggleFirewallRule,
disconnect, disconnect,
clearError
} }
}) })
+70 -70
View File
@@ -1,88 +1,88 @@
// types/websocket.ts // types/websocket.ts
// 基础消息格式
export interface WebSocketMessage<T = unknown> { export interface WebSocketMessage<T = unknown> {
type: string type: string;
data: T data: T;
timestamp: number requestId?: string; // 用于请求-响应匹配
requestId?: string timestamp?: number;
} }
// 响应消息格式
export interface WebSocketResponse<T = unknown> extends WebSocketMessage<T> {
success: boolean;
error?: string;
message?: string;
messageId?: string;
}
// 订阅相关
export interface SubscriptionMessage {
type: 'subscribe' | 'unsubscribe';
topic: string;
}
// 网络状态数据结构示例
export interface NetworkStatus { export interface NetworkStatus {
interfaceName: string connectionCount: number;
isConnected: boolean bandwidth: number;
ipAddress: string latency: number;
macAddress: string timestamp: number;
speed: number
bytesReceived: number
bytesSent: number
} }
export interface FirewallRule { // 数据库查询请求
id: string export interface DatabaseQueryRequest {
name: string table: string;
direction: 'inbound' | 'outbound' query: Record<string, unknown>;
action: 'allow' | 'block' limit?: number;
protocol: 'tcp' | 'udp' | 'icmp' | 'any'
localPort?: string
remotePort?: string
localAddress?: string
remoteAddress?: string
enabled: boolean
} }
export interface SystemInfo { // 配置更新请求
cpuUsage: number export interface ConfigUpdateRequest {
memoryUsage: number section: string;
networkInterfaces: NetworkStatus[] config: Record<string, unknown>;
firewallRules: FirewallRule[]
connectionCount: number
} }
export enum MessageType { // 命令执行请求
// 数据获取相关 export interface CommandRequest {
GET_NETWORK_STATUS = 'get_network_status', functionName: string;
GET_FIREWALL_RULES = 'get_firewall_rules', parameters: Record<string, unknown>;
GET_SYSTEM_INFO = 'get_system_info',
// 数据响应相关
NETWORK_STATUS_RESPONSE = 'network_status_response',
FIREWALL_RULES_RESPONSE = 'firewall_rules_response',
SYSTEM_INFO_RESPONSE = 'system_info_response',
// 操作相关
ADD_FIREWALL_RULE = 'add_firewall_rule',
UPDATE_FIREWALL_RULE = 'update_firewall_rule',
DELETE_FIREWALL_RULE = 'delete_firewall_rule',
TOGGLE_FIREWALL_RULE = 'toggle_firewall_rule',
// 通知相关
NETWORK_STATUS_CHANGED = 'network_status_changed',
FIREWALL_RULE_CHANGED = 'firewall_rule_changed',
SYSTEM_ALERT = 'system_alert',
ERROR = 'error',
SUCCESS = 'success'
} }
export interface WebSocketConfig { // WebSocket连接状态
url: string export enum WebSocketState {
/**
* 重新连接间隔
*/
reconnectInterval: number
/**
* 最大重新连接尝试次数
*/
maxReconnectAttempts: number
/**
* 心跳间隔
*/
heartbeatInterval: number
timeout: number
}
export enum ConnectionState {
CONNECTING = 'connecting', CONNECTING = 'connecting',
CONNECTED = 'connected', CONNECTED = 'connected',
DISCONNECTED = 'disconnected', DISCONNECTED = 'disconnected',
RECONNECTING = 'reconnecting',
ERROR = 'error' ERROR = 'error'
} }
// 事件监听器类型
export type EventListener<T = unknown> = (data: T) => void;
// 订阅回调类型
export type SubscriptionCallback<T = unknown> = (data: T, topic: string) => void;
// 请求选项
export interface RequestOptions {
timeout?: number;
retries?: number;
}
// WebSocket管理器配置
export interface WebSocketConfig {
reconnectInterval?: number;
maxReconnectAttempts?: number;
heartbeatInterval?: number;
requestTimeout?: number;
}
// 订阅请求格式
export interface SubscriptionRequest {
type: string;
interval?: number; // 更新间隔(ms)
// 可添加其他订阅参数
}
// 命令处理函数类型
export type CommandHandler = (data: unknown) => void | Promise<void>;
+212
View File
@@ -0,0 +1,212 @@
import { CommandHandler, SubscriptionRequest, WebSocketMessage, WebSocketResponse } from './types'
import CSharpBridgeV2 from '@/correspond/CSharpBridgeV2'
import { ref } from 'vue'
import { WebSocketState } from '@/types/websocket'
export class WebSocketManager {
private socket: WebSocket | null = null
private handlers: Map<string, CommandHandler[]> = new Map()
private subscriptions: Map<string, { interval: number; timer?: NodeJS.Timeout }> = new Map()
private messageQueue: WebSocketMessage[] = []
private state = WebSocketState.DISCONNECTED
private isReconnecting = false;
private heartbeatTimer: number | null = null;
public isInitialized: boolean = false
private heartbeatInterval = 30000
// 可配置参数
maxDelay = 3000 // 最大重连间隔 30s
baseDelay = 500 // 初始间隔 1s
reconnectAttempts = 0
isManuallyClosed = false
// 定时检测
timedDetection = 0
// 获取状态的响应式引用
get connectionState() {
return this.state
}
get reconnecting() {
return this.isReconnecting;
}
// 初始化WebSocket连接
public initialize(url: string) {
console.log('initialize', url)
if (url.trim() === '') return
if (this.socket) return
this.state = WebSocketState.CONNECTING
this.socket = new WebSocket(url)
this.isInitialized = true
this.registerHandler('welcome', (data: WebSocketResponse) => {
if (data.success) console.log('WebSocket 连接建立成功 !! ')
else console.error('收到WbeSocket 欢迎信息,但是解析失败!!1')
})
this.socket.onopen = () => {
this.state = WebSocketState.CONNECTED
this.isReconnecting = true
this.reconnectAttempts = 0
console.log('WebSocket connected')
// 发送队列中的消息
this.flushMessageQueue()
// 重新激活订阅
this.reactivateSubscriptions()
// 启动心跳
this.startHeartbeat();
}
this.socket.onmessage = (event) => {
try {
const message: WebSocketMessage = JSON.parse(event.data)
this.handleMessage(message)
} catch (error) {
console.error('Error parsing WebSocket message:', error)
}
}
this.socket.onclose = () => {
this.socket = null
this.state = WebSocketState.DISCONNECTED
this.isReconnecting = false
console.log('WebSocket disconnected')
// 尝试重连
this.retryConnect()
}
this.socket.onerror = (error) => {
console.error('WebSocket error:', error)
this.state = WebSocketState.ERROR
}
}
retryConnect() {
this.reconnectAttempts++
const delay = Math.min(this.baseDelay * 2 ** (this.reconnectAttempts - 1), this.maxDelay)
console.log(`[WebSocket] Attempting reconnect in ${delay / 1000}s`)
const bridge = CSharpBridgeV2?.getBridge()
// 监听获取 WebSocket 链接
const isConnected1 = this.isReconnecting
console.log(isConnected1)
if (isConnected1) return
setTimeout(() => {
if (!this.isManuallyClosed) {
bridge.send('GetWebSocketPath', {}, (data) => {
this.initialize(data)
console.log(data, '======')
this.retryConnect()
})
}
}, delay)
}
// 心跳机制
private startHeartbeat(): void {
this.heartbeatTimer = setInterval(() => {
if (this.ws?.readyState === WebSocket.OPEN) {
this.send({ command: 'ping', data: null });
}
}, this.heartbeatInterval);
}
// 注册命令处理器
public registerHandler(command: string, handler: CommandHandler) {
if (!this.handlers.has(command)) {
this.handlers.set(command, [])
}
this.handlers.get(command)?.push(handler)
}
// 注销命令处理器
public unregisterHandler(command: string, handler: CommandHandler) {
const handlers = this.handlers.get(command)
if (handlers) {
const index = handlers.indexOf(handler)
if (index !== -1) {
handlers.splice(index, 1)
}
}
}
// 发送消息
public send<T>(command: string, data?: T) {
const message: WebSocketMessage<T> = {
command,
data,
timestamp: new Date().toISOString(),
}
// 如果未连接或连接中,将消息加入队列
if (!this.isReconnecting || !this.socket) {
this.messageQueue.push(message)
return
}
try {
this.socket.send(JSON.stringify(message))
} catch (error) {
console.error('Error sending WebSocket message:', error)
this.messageQueue.push(message)
}
}
// 订阅数据
public subscribe(request: SubscriptionRequest) {
this.send('SUBSCRIBE', request)
// 存储订阅信息
this.subscriptions.set(request.type, {
interval: request.interval || 1000, // 默认1秒
})
}
// 取消订阅
public unsubscribe(type: string) {
this.send('UNSUBSCRIBE', { type })
this.subscriptions.delete(type)
}
// 重新激活所有订阅
private reactivateSubscriptions() {
this.subscriptions.forEach((_, type) => {
this.subscribe({ type })
})
}
// 处理接收到的消息
private handleMessage(message: WebSocketResponse) {
const handlers = this.handlers.get(message.type)
if (handlers) {
handlers.forEach((handler) => {
try {
handler(message)
} catch (error) {
console.error(`Error handling command '${message.type}':`, error)
}
})
}
}
// 发送队列中的消息
private flushMessageQueue() {
while (this.messageQueue.length > 0 && this.socket?.readyState === WebSocket.OPEN) {
const message = this.messageQueue.shift()
if (message) {
this.send(message.command, message.data)
}
}
}
// 关闭连接
public disconnect() {
if (this.socket) {
this.socket.close()
this.socket = null
}
this.isReconnecting = false
this.state = WebSocketState.DISCONNECTED
this.isInitialized.value = false
}
}
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<script setup lang="ts">
import CommandManager from '@/components/CommandManager.vue'
import type { CommandType } from '@/types/command'
const commands: CommandType[] = [
{
name: 'CloseWebSocket',
description: '关闭 WebSocket',
params: [],
result: null,
},
{
name: 'OpenWebSocket',
description: '打开 WebSocket',
params: [],
result: null,
},
]
</script>
<template>
<CommandManager :isUseWebSocket="true" :pro="commands"></CommandManager>
</template>
<style scoped></style>